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From: guest (him)
, 158 months, post #1 |
Anyone know any TG stories involving the characters of Mass Effect
2?
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From: guest (Tsu)
, 158 months, post #2 |
i'd love to read a human male to asari transformation story
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From: guest
, 158 months, post #3 |
Personally I'd like to see something happen where Shepard's body
was reconstructed to that of a female at the start of Mass Effect
2. Was disappointed when gender wasn't an option for character
recreation.
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From: guest
, 158 months, post #4 |
Not a story, but I guess some of the videos of this guy come close:
http://www.youtube.com/user/narfgarg
Though I'd personally love to see a video (or story) where Shepard
ends up as Kelly Chambers or Miranda or something...
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From: guest (zap)
, 158 months, post #5 |
considering all of the programming they did in ME2 to carry your
shepard over it wouldn't have been possible to change your gender
(due to the romances, past character reactions, etc.). Hell, it
STILL doesn't make sense in the game that you can change your
appearance and everyone recognizes you, but you're still male and
it still works fine.
Same reason why in Dragon age 2 you couldn't use the ring of
transformation to change gender, only appearance
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From: guest (themiths35)
, 135 months, post #6 |
Hey, this is an old post, but I created a story on writing.com
based on this. here's a link, so come check it out.
http://www.writing.com/main/interact/item_id/1921069-Mass-effect-TF-story
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From: dis_guise
, 135 months, post #7 |
Despite the pun, this is totally NOT related to Mass Effect!
http://dis0guise.deviantart.com/art/Mask-Effect-314739769
The artist has drawn female characters from Mass Effect but not any
TG stuff as far as I know.
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From: Allie
, 135 months, post #8 |
Asari's are the most ignorant race ever, I laughed in ME3 when
Thessia was lost. Moving on...
I always thought it would be extremely interesting to see a F2F
swap with Jack and Miranda. The relationship those two have is
extremely amusing and volatile so seeing Jack end up as the
Cerberus cheerleader would have been worth it alone.
Also, speaking of Mass Effect 3 I always thought it was interesting
that EDI never got an "infiltration" outfit. EVA's body lost it's
"skin" on Mars but you would think EDI could possibly procure the
necessary technology to fully blend in with humans... Just a
thought.
There was also a STRONG suspicion that came up amongst fans after
Mass Effect 2 that Ashley or Kaiden weren't themselves anymore
(after Horizon) and were fully indoctrinated by Harbinger who was
controlling the Collectors... Considering Harbinger was strong
enough to control the "head" of the Collectors and then forefully
takeover the bodies of Collector soldiers, it wouldn't be too much
of a stretch for him to have control over Ash/Kaiden... Which would
then been possible to carry over into ME3 when they don't fully
trust Shepard, and then it would be revealed during the Coup...
Another possibility would be what would have happened if Shepard
was captured by the Collectors for their proto-Reaper. You always
hear Harbinger saying he wants Shepard alive, and during the
suicide mission he says he needs Shepard... And based upon Reaper
mythology each Reaper is an embodiment of a specific cycle (which
is amusing since every major Reaper (not the smaller ones like on
Tuchunka) all look the same... It would be interesting to see a
Shepard Reaper.
There are also many ways that a form of possession could actually
be incorporated into Mass Effect. The Dominate power you get for
completing Leviathan could eventually manifest itself in much power
dominant form for Shepard to fully control the body of an enemy.
Rachni (if given a second chance on Noveria) could evolve as well
and their power to control dead or dying creatures could grow
stronger to where they can control living and fully healthy ones.
Cerberus could also use indoctrination in a stronger form and
imprint the personality of one of their operatives into the mind of
another. They could also develop infiltration bots (like EVA) that
have (in-theory) T-1000 like transformation abilities within the
facial regions... If this was incorporated into EVA on Mars in ME3,
it would have been amusing to see her more her head into Liara's to
periodically check in ok the Prothean dig site...
And I just rambled on in uber fan-girl mode.
xoxoxoxo
Allie
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From: Allie
, 135 months, post #9 |
Just to add ok too all of that, in Mass Effect 2 there are two
instances of interest that I just remembered:
1) When you are doing Samara's loyalty mission, if you respond to
Morinth's attempts at controlling you using (in my experience)
Paragon dialog option the whole way you get the choice to choose to
kill Samara or Morinth (if you choose the neutral option -middle
right- you automatically choose to kill Morinth). If you kill
Samara, Shepard voices concern about the rest of the crew finding
out, to which Morinth replies that she can mimic her own mother.
Aboard the Normandy you see Morinth dressed in Samara's outfit and
when you speak with her in private, she sounds like Morinth, but
with the team she sounds like Samara. Note that the same voice
actress plays both Samara and Morinth and they share the same face.
2) When you first speak with Aria in Omega, you get scanned.
Shepard will make a comment about them doing a lousy job checking
for weapons, to which Aria replies about her needing to make sure
Shepard is actually Shepard and, "That could be anyone wearing your
face." Which suggests extensive facial reconstruction surgery, gene
therapy or a Total Recall (2012) device. It also would explain a
lot about Miranda looking nothing like her generic twin Oriana.
Since Miranda was genetic engineered to be a superior being, there
was obviously cosmetic traits taken from woman for her looks to be
what they are. Considering a project that is as extensive as
Project Lazarus was, it wouldn't be shocking for people to have
perfect facial reconstruction to look like someone else. (Hell,
Fallout 3 even allows you to change your face and race, and this
was hundreds of years after nukes dropped for two straight hours.)
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From: tocoda
, 135 months, post #10 |
Not to derail the conversation, sorry, but whenever I feel like
replaying the trilogy, and getting the best routes for both Paragon
and Renegade, with 100% everything, I know who to ask, lol.
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From: Allie
, 135 months, post #11 |
Lol. Well, the trilogy itself has such rich lore and an amazing
universe... I have played all 3
games countless times and am actually beginning a new ME3 file
because the final story DLC comes out tomorrow (I think it is
accessible after the Coup). It is just interesting to play all 3
games in a pure role and then in Mass Effect 3 mix it up since the
dialog mainly adds to reputation as a whole as opposed to just
Paragon or Renegade.
There are many interesting possibilities for fanfic stories that
could involve transformation or body swapping within the Mass
Effect universe, and a lot of the lore already established allows
for it.
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From: rugal
, 135 months, post #12 |
Eh, I LOVED ME1. Didn't like ME2 as much because of the shift to
more shootery gameplay and the weak plot (that was practically
non-existant and when it WAS it wound up doing really stupid things
like the end of Horizon). ME3 is just... ugh. Not even for the
ending either, it just gets so many little things wrong that it
ruined the experience for me enough to not even want to finish it.
As for TG Mass Effect fanfic, yeah some would be nice. There's
enough attractive females that I'd want to see Male Shepard turn
into, body swap with, or possess.
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From: Allie
, 135 months, post #13 |
I loved the entire trilogy's story. ME2 took a vigilante route for
Shepard considering the Council still denied the existence of the
Reapers, and Cerberus was well aware of the threat they posed, with
intentions to possibly use Shepard to destroy the Council. There
are many theories to what could have happened had Shepard stayed
with Cerbrus... The end of the Horizon mission was hinting at Mass
Effect 3 with Ashley (or Kaiden) admiring Shepard but not trusting
him. (For those who never did the ME1 side mission to investigate
the Cerberus bases, there was more than enough reason there for
Ash/Kaiden not to trust Shepard.) It also built on character
development which was rather minimal in ME1. Sure, Garrus and Wrex
had their personal missions, but it's not until ME2 that you slowly
start to care more about all the crew and learn about them (which
ends up being a factor into the final mission). In a way ME2 was a
long bridge into ME3.
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From: guest
, 135 months, post #14 |
I have always thought there was a huge opportunity for tg in Mass
effect, especially with the dr eve infiltration unit, or what ever
her name was
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From: tocoda
, 135 months, post #15 |
Man, I replayed 1 sooo many times, and never quite finished 2....
why? Because I got it in my system that I wanted to go back to 1,
and create the perfect file to transfer to 2....But, real life
stuff happens, and am still not even starting on this.....and 3...
well, have only done multiplayer. I really need to find the
essential way to traverse everything in 1, 2, and then 3 when the
time comes, to get my "perfect" run through the trilogy.
PS, love this ME discussion.
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From: rugal
, 135 months, post #16 |
The annoying thing is that having a perfect save file or anything
really has little to no effect on ME3 at all. For the most part
choices you've made have little actual impact on anything that
happens. Killed off a character in ME2? No worries, a poorly
developed replacement is there to take their place so events can
still play out mostly the same way. Not to mention the fact that
the ending is a complete abomination that not only doesn't build up
on any of the story established throughout the series but in fact
doesn't even build up on the story you've been playing throughout
the entirety of ME3.
The gameplay's alright but Mass Effect was never going to be a
great shooter: if I wanted to play a cover shooter I'd buy Gears of
War after all. The appeal of the ME universe were the characters
and setting and overall story and while it slipped up a bit in ME2
they completely stumbled, dropped, and broke it in ME3 as the only
thing doing this or that in the previous games does is add to your
whatever it is score for the Catalyst... yippee.
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From: tocoda
, 135 months, post #17 |
Ugh, thanks for confirming stuff for ME3. I was a bit low on info
on ME3 (to not spoil anything, but little by little I learned
more...), seems I might just go for two, straight up paragon and
renegade runs through the trilogy. I will make time, and just get
it over with.
And yea, about the rest you say, Rugal, I agree. The EA effect I
guess, quite sad.
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From: Allie
, 135 months, post #18 |
I found the ending (and by ending I mean the last 5 minutes of
actual gameplay and choices) to be more of an ultimatum. Instead of
being a purly black and white choice you have to ask yourself what
are you willin to do in order to reach your main goal.
Everything you did within the first 2 games makes a difference to
how Mass Effect 3 plays out. Sure, some throwaway characters are
added should a major one die, but the outcomes are different than
they would be with a surviving character. In a way, it compels you
to actually have a file that is as perfect as perfect can be to see
how the game should end (assuming BioWare intended the cannon story
to be full paragon).
The DLC also adds to
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From: Allie
, 135 months, post #19 |
(sorry for two posts I am on an iPhone ATM)
The DLC from ME2 also adds to the outcome of certain situations in
ME3. For example; if you have Kasumi (available through the ME2
DLC: Stolen Memory) you have the chance to acquire 2 major war
assets as opposed to having to choose between one or the other
(based on your action). ME3's DLC adds to the lore with the
Protheans and Reapers. One is a failed attempt at nostalgia while
the final story DLC (Citadel) is purely cheesy fan service that is
the perfect addition to the trilogy when it comes to the
characters.
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From: rugal
, 135 months, post #20 |
Barely, all of the changes are incredibly minor and ultimately
don't really affect much of anything.
SPOILER ALERT FOR THE ENDING OF A YEAR OLD GAME
The ending's problem is that it does not build on absolutely
anything. It presents the idea that organics and synthetics will
always go to war and wipe each other out. If this came up after ME1
then that's something I could buy but after ME2 and learning about
the Geth from Legion, and then ME3 where you literally end the war
between the Quarian and Geth creating peace between both and then
you're told "nope, you have to do this and you only get these
choices" and refusing to do that gets you a "rocks fall everyone
dies" ending because Hudson and Walters were irritated at the
response it got originally.
Characters may die or not be present but ultimately these don't
change the story in any significant way. For the most part the same
events still happen regardless and your actions across each game
wind up mattering little beyond ultimately whether or not you get
some points from them being around.
I'm not saying this as someone hating the series either. I bought a
360 over a PS3 purely for ME1 and ME2. Pre-ordered both 2 and 3.
I've played through 1 a dozen times and 2 nearly as many and though
I have a bit of problems with 2 I still really enjoy the game
(especially the Shadow Broker DLC and Tela Vasir who's one of my
favorite characters in the series). I say it as a person who
loves/loved the series that ME3 dropped the ball massively. I think
one of the biggest examples you can point to of your choices not
mattering is what you do with a few characters: if you let Rana
Thanoptis live you'd expect her to have some kind of role in ME3,
instead you just get a brief news email stating she was
indoctrinated, killed some people, then died. Or helping Emily Wong
in ME1 ultimately has zero effect on anything because she's killed
off in a freakin' viral PR campaign on Twitter so they could shove
Diana Allers (who's quite possibly the worst character in the
series or tied with Kai Leng) onto the Normandy because they
thought players really wanted to virtually nail a chick from IGN.
It's just in general, it feels like nothing you do mattered and the
characters were ultimately meaningless because Hudson and Walters
had their totally cool ending to the detriment of the rest of the
game's storytelling.
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