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Super Mario Series
  • Categories:Size, Video Game
  • Super Mario Bros. - NES (1985), Part of All-Stars on SNES (1993), as Super Mario Deluxe on Game Boy Color (1999), as Super Mario (part of Classic Series) on Game Boy Advance (2004), and on Nintendo Wii Virtual Console (2006)
  • Super Mario Bros. 2 (Japan) - Famicom (1986), Lost Levels (part of All-Stars on SNES - 1993), as Super Mario 2 for Super Players as part of Super Mario Deluxe on Game Boy Color (1999), and on Nintendo Wii Virtual Console (2006)
  • Super Mario Bros 3 - NES (1990), Part of All-Stars on SNES (1993), as Super Mario Advance 4: Super Mario Bros. 3 for GameBoy Advance (2003), and on Nintendo Wii Virtual Console (2007)
  • Super Mario Land - GameBoy (1989)
  • Super Mario World - SNES (1991), as Super Mario World: Super Mario Advance 2 on GameBoy Advance (2002), and on Nintendo Wii Virtual Console (2007)
  • Super Mario Land 2: 6 Golden Coins - GameBoy (1992)
  • New Super Mario Bros. - Nintendo DS (2006)

Description

In any of these games, there is a power-up the Super Mushroom. This power-up changes Mario or Luigi (if available in the game) into a super-sized form that can break bricks by jumping into them. In later games, in the super form, the brothers are able to break bricks by jumping on top of them.

Being struck by an enemy or certain terrain hazards cause the brother to loose this power up, and revert them to original size.

In New Super Mario Bros., you can also find a Mega Mushroom, which grows Mario or Luigi into gigantic invincible proportions for a very limited period of time.

originally posted by Guy on 2002-03-18, 1 edit, entryid=4483